Saturday, June 6, 2009

Robovie-X

Vstone announced Robovie-X PRO using 16 high torque servos `VS-S281J` instead of `VS-S092J` will be put on the market. The robot is not a kit but just a constructed product. The shipment scheduled in the beginning of January, 2009 from Vstone or its web shop.

The characteristics of a new model are as follows:
1)Using high torque servo `VS-S281J` (28.5 kg/cm) which torque is 3 fold of `VS-S092J`(9.2 kg/cm) , makes up the mobility of the robot, for example the speed and stability of walking.

2)Considering the safety, the robot has a mechanism prevent finger from putting between arms and a handle for easy carrying.

3)The robot will be sold just from Vstone or its web shop with a robot-stand which keeps the robot standing. `VS-IX001`, a board for gyro sensor and position sensor is also included.


Specifications are as follows:
Length: 383(H)×180(W)×73(D)mm
Weight: 1.96kg(including battery)
Axis: 19 (head 1, arm 6, foot 12)
Servo: VS-S281 x16, VS-S0921J x3
CPU: VS-RC003HV ( including VS-IX001 board for gyro and position sensors)
Motion editor: RobovieMaker2
Battery: 6V Ni-H
OS: Windows2000/XP/Vista (in Japanese)
Interface: USB
Others: `VS-LED1`×2 for eyes

NASA Robonaut

About Robonaut
Robonaut is a humanoid robot designed by the Robot Systems Technology Branch at NASA's Johnson Space Center in a collaborative effort with DARPA. The Robonaut project seeks to develop and demonstrate a robotic system that can function as an EVA astronaut equivalent. Robonaut jumps generations ahead by eliminating the robotic scars (e.g., special robotic grapples and targets) and specialized robotic tools of traditional on-orbit robotics. However, it still keeps the human operator in the control loop through its telepresence control system. Robonaut is designed to be used for "EVA" tasks, i.e., those which were not specifically designed for robots.

The goals is to build machines that can help humans work and explore in space. Working side by side with humans, or going where the risks are too great for people, machines like Robonaut will expand our ability for construction and discovery. Central to that effort is a capability we call dexterous manipulation, embodied by an ability to use ones hand to do work, and our challenge has been to build machines with dexterity that exceeds that of a suited astronaut. The resulting robotic system called Robonaut is the product of NASA and DARPA collaboration, supporting the hard work of many JSC Engineers that are determined to meet these goals.

Using a humanoid shape to meet NASA's increasing requirements for Extravehicular Activity (EVA, or spacewalks). Over the past five decades, space flight hardware has been designed for human servicing. Space walks are planned for most of the assembly missions for the International Space Station, and they are a key contingency for resolving on-orbit failures. Combined with our substantial investment in EVA tools, this accumulation of equipment requiring a humanoid shape and an assumed level of human performance presents a unique opportunity for a humanoid system.

While the depth and breadth of human performance is beyond the current state of the art in robotics, NASA targeted the reduced dexterity and performance of a suited astronaut as Robonaut's design goals, specifically using the work envelope, ranges of motion, strength and endurance capabilities of space walking humans. This website describes the design effort for the entire Robonaut system, including mechanisms, avionics, computational architecture and telepresence control.

The Hand

Robotic hands have been around for decades but they usually bear little more than a passing resemblance to the real thing. Now NASA researchers have raised the bar with a robotic hand that closely mimics the inner workings of the human hand.

The hand, part of the ongoing Robonaut project, is designed to use the tools and handholds astronauts use during space walks. This purpose, more than aesthetics, led the researchers to copy the human hand as closely as they did, said Chris S. Lovchik, an engineer at NASA's Johnson Space Center in Houston.

"The more you begin to look at tool use, [you find that different tools] involve different portions of the hand," he said. For example, the palm of the Robonaut hand had to be accurately modeled in order for the hand to grasp a screwdriver in alignment with the roll of the arm, he said.
The device is a right hand attached to a wrist and forearm. It has 12 controlled degrees of motion and 42 sensors for tracking the position and velocity of the hand' s moving parts. The researchers are adding tactile sensors.
"It's one of the best [robotic hands] that I've seen," said Reid Simmons, a senior research scientist at the Robotics Institute at Carnegie Mellon University. "It's really quite an amazing piece of work. It's got very good dexterity. It's amazing how compact it all is."


The Robonaut system, which will have a torso, two arms and a head, is designed to be controlled by a human operator. "The overall objective is essentially to create a surrogate for the astronauts," Lovchik said. Researchers are programming primitives, or sets of commands for simple actions, that make the hand easier for the operators to use. For instance, you don't think about how to draw a circle because your brain learned the primitives for drawing a circle in early childhood.
The researchers plan to automate simple tasks like grasping and could eventually make the hand fully automat
ed, according to Lovchik. Fully automating the hand will be a major project, according to CMU's Simmons.
"A lot of what [humans] do very well is very fine force feedback control," Simmons said. "If you're putting and nut on a bolt you can feel when it's getting stuck and when it's too tight, and you can compensate for that. That type of [control] is beyond current state-of-the-art."

Robonaut could be ready for space missions in five years, according to Lovchik. Funding for the project comes from NASA and the Department of Energy.

Overall Design Description

Robonaut will have a humanoid design in order to mimic the movements of a real person

Robots
aren't new to the space program. Robotic probes and rovers have been traveling to Mars since before man stepped foot on the moon. In 1965, the Mariner IV planetary probe sent back the first images of the red planet at close range. In 1997, the Pathfinder rover provided scientists with unprecedented detail of the Martian atmosphere and surface. What's different about the latest robotic astronaut is that it has a humanoid design with a head, two eyes, arms and five-digit hands. Let's take a look at the individual parts that make up the Robonaut:

  • Head -- Two small color video cameras are mounted in the head piece that delivers stereo vision to the astronaut operating the Robonaut. Stereolithography was used to make an epoxy-resin helmet to cover and protect the head piece. The neck is jointed to allow the head to turn side to side and up and down.

    • Torso -- The torso provides a central unit for connecting the peripheral arm, head and leg attachments. It also houses the control system.
    • Leg -- The one part of the Robonauts design that deviates from the humanoid look is that it has only one leg. The leg's only function is to provide support when the hands are unable to.
    • Arms -- Just like its human counterparts, the Robonaut will have two arms that can move in many directions and have a greater range than our own arms. The arms will be equipped with more than 150 sensors each and will be densely packed with joints. Space-rated motors, harmonic drives and fail-safe brakes will be integrated into each arm.
    • Hands -- Perhaps the most impressive parts of the Robonaut are its hands. Its hands are the closest to the size and ability of human hands inside a space suit. The jointed hand may even exceed the movements of a suited human hand. Fourteen brushless motors to power each hand are inside the eight-inch-long forearm. The hand has four fingers and an opposable thumb. The hand was designed with five digits so that it would be compatible with tools designed for humans. Researchers have demonstrated the Robonaut's ability to pick up a small metal washer with tweezers. Together, the arm and hand unit can lift 21 pounds (9.5 kg), which doesn't sound like much, but in a weightless environment it's plenty of strength.
      The Robonaut is an ongoing project at Johnson Space Center (JSC). NASA has spent about $3 million dollars and three years to develop this advanced space robot. However, Robonaut is unlikely to visit space in the next five years. Here are the current specifications for Robonaut:

      Specifications Robonaut
      Height 6.23 ft. (1.9 m)
      Weight 410 lbs. (182 kg)
      Structural Materials
      Mostly aluminum with Kevlar and Teflon padding to protect it from fire and debris.
      Computing Platform
      PowerPC processor
      Operating System
      VxWorks



  • Thursday, June 4, 2009

    Flexible Joint Robot Finger


    An exploration into the practicality of a flexible jointed, as opposed to traditional hinge jointed, finger for robotics and prosthetics applications.

    Design emphasis: durability and safety in real world interactions

    It is a hard truth of robot arm design that as one works outward from the torso to the fingertips, parts become smaller, more numerous, and more delicate. This is why robot hands have tended to be delicate and expensive.
    Yet it is this most delicate part of the robot - the hand - that must physically interact with the real world. And these interactions, bumpy in the best of times, can be violent during the long process of software development. A bad line of software can crash a hand, resulting in major repair costs and delays.

    Clearly, for AI software development in the area of manipulation to proceed apace, as well as for robotic and prosthetic hand usage in gereral, a robustness-centric approach to hands and fingers is key.
    One approach to achieve robustness is structural compliance (e.g. a finger with rubber parts that give). Another is high strength (e.g. titanium hinge joints). How these various approaches perform in the harsh test of reality can only be known by building and testing.

    Novel fabrication techniques were a big part of this project, which is more akin to SDM (shape deposition manufacturing) than traditional methods.
    Various molding and casting operations, as well as some machining, were involved in the fabrication of these fingers.
    To the right is shown an early silicone finger mold being made around a delrin and teflon tube pattern.
    There's a big difference between a nice design and a nice design that lasts.
    Repetitive and overstress testing are essential when dealing with novel material arrangements like these - there are no roadmaps. Realistic tests quickly illuminate misconceptions, strengths and weaknesses in a design, and form the basis for design evolution.
    A 2 axis tendon pulling machine with counters was built which allowed unattended repetitive tests of tendons, joints and whole fingers. Various loads and ranges of motion could be tried. 100K reps was deemed an acceptable longevity.
    Central to this design is the cable-reinforced urethane bender, 3 different types of which form the "hinge joints" of a finger. Cast-in tunnels for wiring run down the center, and the dual "X" cables provide torsional rigidity. Physical keying and cable stubs keep the benders in place within epoxy "bones".
    Urethane thermoset elastomers such as this are very rugged, with excellent tear and abrasion resistance.
    The downside to any rubber joint strategy, however, is the force required to bend it. These rubbers also do not immediately return all the way.

    Specifications:

    Research and Development by Carl Pisaturo
    in association with Jeff Weber, MIT Media Lab

    Aprox. Human Size: 5" long x .75" high x .6" wide
    Urethane Rubber, Stainless Steel Cable, Epoxy, Delin rollers, Teflon Tubing.
    About Human Size
    3 Degrees of Freedom
    1 or 2 Actuators
    Reasonable Grasp Strength
    Excellent Abuse Tolerance
    Excellent Longevity
    Reasonable Torsional Rigidity
    Wiring Tunnels to Each Segment
    Lightweight - 35 grams



    Click thumbnail for large size

    Tuesday, June 2, 2009

    Wall-Climbing Robot

    A newly created robot improves upon a gecko's sticking power.

    Climbing the walls: As the robot’s motor turns, its tail presses against the surface, and its triangular legs rotate forward (a). As its front feet come into contact with the surface, the motor torque caused by the tail’s contact with the surface presses the front feet against the surface while pulling away the rear feet (b). When the force acting on the rear foot reaches a critical point, it peels away from the surface, and the robot steps forward (c).
    Credit: Courtesy Michael P. Murphy and Metin Sitti

    Researchers have created a robot that can run up a wall as smooth as glass and onto the ceiling at a rate of six centimeters a second. The robot currently uses a dry elastomer adhesive, but the research group is testing a new geckolike, ultrasticky fiber on its feet that should make it up to five times stickier.

    It's not the first robot to use fiberlike dry adhesives to stick to surfaces, says Metin Sitti , an assistant professor of mechanical engineering, who led the research at the Robotics Institute at Carnegie Mellon University (CMU), in Pittsburgh. But this robot should prove to have far greater sticking power, thanks to fibers that are twice as adhesive as those used by geckos.

    Such robots could, among other applications, be used to inspect the hulls of spacecraft for damage, their stickiness ensuring that they would stay attached.

    In addition to its sticky feet, the robot uses two triangular wheel-like legs, each with three foot pads, and a tail to enable it to move with considerable agility compared with other robots, says Sitti. Not only can it turn very sharply, but its novel design allows it to transfer from floor to wall and wall to ceiling with great ease.

    "It is very compact and has great maneuverability," says Mark Cutkosky, a professor of mechanical engineering and codirector of the Center for Design Research at California's Stanford University. "It is a practical solution for climbing."

    Geckos are able to stick to surfaces thanks to very fine hairlike structures on their feet called setae. These angled fibers split into even finer fibers toward their tips, giving the gecko's foot a spatula-like appearance. These end fibers have incredibly weak intermolecular forces to thank for their adhesiveness: the attractive forces act between the fiber tips and the surface they are sticking to. Individually, the forces are negligible, but because the setae form such high areas of contact with surfaces, the forces add up.

    In the past few years, a number of research groups have fabricated fiber structures designed to emulate setae. But Sitti's group has tried to improve upon the gecko's design. Using microfabrication techniques, Sitti and his colleagues created fibers just four micrometers in diameter--two orders of magnitude smaller than those used in any other robots. "This size difference makes a significant difference," says Sitti. This is because scaling down the fibers increases their surface contact and hence enhances adhesion.

    Using the commercial elastomer adhesives, the robot can already climb far more nimbly than any other robot. But the fibers should make it possible for the robot to climb even rough surfaces, says Sitti. However, having only just integrated them into the robot, the researchers have yet to demonstrate this.

    One of the challenges in making a robot stick to walls lies in finding a way to apply sufficient pressure to make them stick. The new CMU robot handles this using a tail. At any one moment, at least two of its six foot pads are in contact with the surface, as is the tail, which is spring-loaded so that it will always push against the surface, even when on the ceiling.

    However, in developing these materials, the researchers still need to resolve some issues, says Andre Geim, a professor of condensed-matter physics at the University of Manchester, in the United Kingdom, who has also fabricated setaelike structures. "No one has yet explained why geckos can first run on a dirt road picking up dust and then somehow climb up walls," he says. "This is a major obstacle."

    Cutkosky agrees that more research needs to be done into the self-cleaning abilities of geckos. "The world is dirty, and robots cannot be stopping to wash their feet every few meters," he says.

    View the robot action video here

    Gardener Robot


    Massachusetts Institute of Technology student Huan Liu of Shanghai, China, positions a robot gardener near a tomato plant while demonstrating its capabilities in the Artificial Intelligence Laboratory on the schools campus in Cambridge, Mass. (AP Photo/Steven Senne)

    A class of undergraduates at the Massachusetts Institute of Technology has created a set of robots that can water, harvest and pollinate cherry tomato plants.

    The small, $3,000 robots, which move through the garden on a base similar to a Roomba vacuum, are networked to the plants. When the plants indicate they need water, the robots can sprinkle them from a water pump. When the plants have a ripe tomato, the machines use their arms to pluck the fruit.

    Even though robots have made few inroads into agriculture, these robots' creators hope their technology eventually could be used by farmers to reduce the natural resources and the difficult labor needed to tend crops.

    Last spring, Daniela Rus, a professor who runs the Distributed Robotics Lab at MIT, began a two-part course. In the first semester, the students learned the basics of creating and using robots. By the fall, the students were ready to have robots tackle a real-world problem. Rus and Nikolaus Correll, a postdoctoral assistant in Rus' lab, challenged the students to create a "distributed robotic garden" by the end of the semester.

    The 12 students broke into groups, each tasked with solving a different problem, such as creating the mechanical arm needed to harvest the tomatoes or perfecting the network that let the plants and robots share information.

    By the end of the fall term, the "garden" inside Rus' lab was green and growing.

    Now there are four cherry tomato plants nestled into a plywood base covered in fake grass. Next to each pot is a gray docking station for the robots.

    Each plant and robot is connected to a computer network. The plants, through sensors in their soil, can tell the network when they need water or fertilizer, while the robots use a camera to inventory the plants' fruit. The robots also are programmed with a rudimentary growth model of the cherry tomato plants, which tells them roughly when a tomato will be ripe enough to be picked.

    But the students quickly encountered challenges, both robotic and biologic.

    Huan Liu, a 21-year-old computer science major, said designing the robot to pick the delicate tomatoes was made more difficult because the fruit would grow in unreachable places, such as behind stems or above where the robot's arm could reach.

    "The tomatoes, they come out of nowhere, or just in weird places," Liu said.

    Robots have made factory assembly lines more efficient and are being developed for in-home purposes, such as serving as health care aides. Yet there hasn't been much use for robotics in agriculture, partly because of the challenge of getting machines to work in unpredictable environments.

    There have been attempts to get robots to replace humans at farm tasks, from thinning apple trees to picking asparagus, but none of the machines "have sufficient capacity to compete with human beings," said Tony Grift, an associate professor in the Department of Agricultural and Biological Engineering at the University of Illinois.

    Even when technology has proven to be useful in agriculture, such as on tractors equipped with satellite imagery of fields, it often is prohibitively expensive.

    Rus and Correll hope to conquer those kinds of challenges and get robots to work in farms.

    "Agriculture contributes a lot of damage to the land, the soil, the water and the environment," Rus said. "So if we can figure out a way of using robots and automation to deliver nutrients to plants - pesticides, fertilizers, water when it's needed - instead of sort of mass spreading them, then we hope we would have an impact on the environment."

    ©2009 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.